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Nicholas Lee

email: nicholas.lee_93@yahoo.com  |  phone: (415) 246-4163 |  Novato, CA 

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Overview

 

Summary — Collaborative Game Designer specializing in systems, multiplayer, and gameplay design, and 2D art workflow.

Competencies — Adobe Photoshop, Autodesk Maya, Design Documentation, UE4 Level Editor, Unity Interface, Copywriting

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Game Projects

 

Bombasm (PC/Mac) | Unity | Ratna Studio

Level Designer & Artist

March 2014 — Present

* Co-developed Bombasm, a competitive local-multiplayer action-platformer.

* Designed all nine stages with an emphasis in competitive multiplayer engagement, and collaborated with the Technical Designer in constantly refining and testing combat, gameplay, and UI design.

* Rated 4.7 / 5 on Gamejolt.com (6/1/15).

* Artwork received unanimous praise from Indiecade 2014 judges.

 

Knights of Bravura (Tabletop RPG System) | Independent

Lead Designer & Author

April 2015 — Present

* Developed Knights of Bravura, a medieval Tabletop RPG system inspired by modern day special operations and tactics.

* Independently wrote and edited rulebook which documented all gameplay systems, rules, and lore.

* Coordinated and hosted live game testing sessions to gather player feedback and make adjustments to the rules.

 

Thrust (PC/Mac) | Unity | Ratna Studio

Creative Producer

May 2012 — March 2013

* Co-developed Thrust, a 3D arcade-shooter reminiscent of Space Invaders.

* Designed enemies and special weapons, and then coordinated their subsequent behaviors with programmers for proper implementation.

* Managed production schedule and priorities, and created all 2D and 3D art assets.

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Relevant Experience

 

Creative Producer — Ratna Studio

Novato, CA | May 2013 — Present       

Co-Founded Ratna Studio, a collegiate game development team of three people. As a serious hobby, managed and coordinated all public relation and project efforts, closely collaborated with Technical Designer and Sound Designer, and developed games as a Game Designer, Producer, and Artist.

 

Conference Associate — Game Developers Conference (GDC)

San Francisco, CA | March 2014

Quickly and hospitably solved problems or inquiries of speakers, attendees, and events.

 

Play Tester — 2k Games

Novato, CA | January 2014

Provided detailed and organized feedback about the tested game after the designated play-testing period.

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Education

 

Santa Rosa Junior College — Associate in Arts (AA) in Humanities

Aug 2013 — Present (Anticipated graduation in Fall 2015)

 

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